Largest 100 University Endowments Could Lose $33 Billion over 10 Years if Divested from Israel
Report
A new report from JLens quantifies the financial impact of Israel divestment for universities, finding the 100 largest endowments could lose $33B over 10 years.
AB587 Revisited: How are Platforms Complying with California's Newly-Mandated Transparency Reporting?
Report
12 min read Executive Summary Most tech companies have rules against hate and harassment. But until a new law in California was enacted in 2022, they had not been accountable to the American public for enforcing them. The law that could change all this, California AB 587, requires social media companies over a certain size to publish their terms of service, including key definitions of terms, and report regularly on how they are adhering to their policies…
Antisemitism on Reddit: Addressing Moderator Concerns
Report
18 min read Executive SummaryA group of moderators, who were struggling to cope with antisemitism in their communities on the social media platform Reddit, reached out to the ADL Center for Technology and Society (CTS) for support. Following engagement with Reddit—based on research into these moderators’ experiences—the platform took several important steps to support these moderators and stem instances of antisemitism on the site. Some of these steps include: …
Tools Against Harassment: Empowering Content Creators
Report
ADL interviews content creators about their experiences with harassment in their comment sections and frustrations with the moderation tools available to them
Online Hate and Harassment: The American Experience 2024
Report
ADL's 2024 survey shows online hate and harassment statistics for adults and teens, with data, analysis, and policy recommendations for tech companies and government.
Hate Thy Neighbor: Online Hate in Local Communities
Report
Read Time: 54 mins Executive SummarySome Facebook groups in local communities have become toxic sites of harassment, particularly identity-based harassment against Jews, women, LGBTQ+ advocates, immigrants, and people of color. ADL has investigated online hate and harassment occurring on Facebook groups or pages in three local regions through interviews with community members, targets, and regional directors, combined with online observation, content review, and quantitative data…
Addressing Extremism in Online Games Through Platform Policies
Report
With recent ADL research showing that 15% of adults and 9% of young people have been exposed to white supremacist ideology while playing online games, ADL has examined three leading game companies’ policies to see how they prohibit content that promotes extremism and terrorism in their online multiplayer games. Despite widespread exposure to such content, game companies have generally been slower than social media companies to address this issue. ADL recommends that…
Playing with Hate: How People with Jewish Usernames are Abused in Online Competitive Games
Report
People playing online competitive multiplayer experiences (online games) experience more hate and harassment when playing with a jewish username, shows a study for ADL
Antisemitism in Arab Cartoons during the Israel-Hamas War: A Chronology of Dehumanization of Jews and Demonization of Zionism and Israel
Report
ADL report on the hateful antisemitic conspiracy theories and tropes in political cartoons in the Arab press in the aftermath of Hamas’ Oct. 7 terrorist attacks
Hate Parties: Sharing Links on Fringe Platforms Drives Antisemitic Comments on YouTube
Report
Hate parties occur when links shared to fringe platforms lead users to YouTube comment sections to revel in hate, challenging content moderation strategies.
From Bad To Worse: Amplification and Auto-Generation of Hate
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ADL’s research with the Tech Transparency Project shows that major social media platforms continue to algorithmically amplify and auto-generate hateful content.
Online Hate and Harassment: The American Experience 2023
Report
ADL's 2023 survey shows online hate and harassment rose for adults and teens, with data, analysis, and policy recommendations for tech companies and government.
Caught in a Vicious Cycle: Obstacles and Opportunities for Trust and Safety Teams in the Games Industry
Report
The ADL Center for Technology and Society interviewed leading trust and safety practitioners in the games industry to understand efforts to address hate and harassment in the game industry.
Bad Gateway: How Deplatforming Affects Extremist Websites
Report
This report analyzes whether deplatforming websites—removing infrastructure services they need to operate, such as payment processing—can reduce the spread and reach of extremism and hate online.